Thursday, August 7, 2008

Las Vegas GT missions

Sorry, Ryan...

Hi guys

There has been a lot of discussion with different groups and individuals across the country regarding the missions for this year's 40K GTs here in the US.

We all know that 5th Edition has shaken things up in way that couldn't have been predicted a year ago. To that end we'll be running with the missions in the Rulebook, in a very similar ratio. I expect players will play two Seize Gound, two Annihilation, and one Capture and Control. This way everyone has to "be prepared" to face a variety of enemy forces, achieve a variety of mission parameters, and no single army build should prevail. It also keeps things straightforward as we are all settling in to the new edition.

We've done a bit of tweaking at the back end with the Battle Points breakdown and Battle Points Modifiers, and we expect to see a pretty good spread of results across the 5 games.

So, build your armies wisely, or just come along to throw down for five fun games of 40K ; )

I hope this helps.

Cheers
Dave Taylor
GW US Community Development Manager

UPDATE:

Hi guys

@ Lormax - we'll be using VPs as tiebreakers.

@ winterman - the Battle Point Modifiers introduce that kind of element (multiple objectives), but not to the same degree as the Primary/Secondary/Tertiary missions used in many 4th Ed tournaments. I think you'll be satisfied. On the flipside I'm keen to see the scenarios you used and hear your thoughts on what worked well or was well received by the players (and what didn't). Could you post up the basics and commentary?

Cheers
Dave

1 comment:

Shep said...

looks like I'm playing for fun this year...